Developer Interview: 10 Questions for Martin Edmaier


You surely remember our Blitz Jump Review, that we did on Thursday. Now we can present you the man behind this game: Martin Edmaier, Indie Android Developer by passion and the next conversation partner in our “10 Questions for…” interview series.

Interview by Frederik Schrader.

10 Questions for Martin Edmaier

1. Please introduce yourself.

Hi, my name is Martin Edmaier an indie game developer. I’m 29 years old. I learn programming in school. My first language was Cobol. Later i learn C, C++ and then switch quick to Delphi. I have developed games since I was 11 years old in school. I am married and have two children.

2. What made you want to be a game developer?

As a kid I grew up with Atari 2600. My first game i played was Busy Police. Then i played on GB, SNES and other consoles. I love playing these games and always wanted to create my own games in future.

3. What platforms do you develop games for and why?

Currently I develop several games for Android and iOS. I use the Corona SDK to develop my games and it’s easy to port to other mobile platforms . All my games will be available for all mobile platforms and I choose to go mobile because it’s less expensive to develop games and simpler.

4. What are your experiences in porting games between two platforms?

Every platform has its strengths and weaknesses. Also different audience.

5. How do you get inspiration for a game?

I play a lot of games and think about different ideas and how can I design a game similar like that with improvements. But sometimes ideas jump in my head;)

6. How long does it take for you to write a game from start to finish?

It depends on the size of the project and the workflow. But I would say around 2-3 months.

7. What are the biggest technical challenges when you develop a game?

Testing the game and finding all the bugs. Sometimes functions work in the corona simulator but not that good on the device.

8. What do you think the future of gaming will look like?

More retro games, great gameplay and more indie companies will grow and we get a lot of great mobile experience.

9. What is your favourite game at the moment and why?

Indie game: Dungeons of Dredmor and Desktop Dungeon – great games with a lot of play time and good humor ;). And also Tiny Plumbers – great retro title and I love the retro graphics.
iOS: Marshmallow Madness – I love the gameplay and the art.
Android: Game Dev Story: Great simulation, I love becoming a game developer 😉

10. What is your advice for new developers?

Make small games first and simple ideas later. Play with the big boys. Never give up!


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